Competition day
Generating draws across the mats, recording results, and how medals and academy standings are worked out.
Competition day has three moving parts: the draws, the results, and the tables that fall out of them. Only the first is a decision — the other two follow.
Generating the draws
From Manage, press Generate the draws. Every division with at least two entrants is drawn, laid out across the mats, and published.
Rebuilding is possible, and it is blunt: every recorded result is discarded and the whole event is drawn again from the current entry list. The dialog makes you confirm that separately, because pressing back does not undo it.
Divisions with fewer than two entrants are skipped rather than drawn — the summary tells you how many.
The two formats
Which one a division uses comes from its sport, and can be overridden per division:
| Format | How it runs |
|---|---|
| Single elimination | One loss and you are out. Both beaten semi-finalists take bronze directly — there is no bronze contest |
| Round robin | Everybody fights everybody; placings come from wins, then head-to-head, then score |
Byes
A division of five in a bracket of eight has three byes. They are placed by seeding order, not at random, and a bye advances somebody past an absent opponent only — never past an opponent who simply has not fought yet. An empty corner in a later round means that contest is still to come.
Mats
You choose how many mats run. The platform decides what goes on each of them, longest division first, so the mats finish at roughly the same time rather than one running three hours past the others.
One rule is never traded away for balance: a division stays entirely on one mat. Athletes do not move mats between their own contests, so a coach can stand at one mat all day for one competitor.
Each division shows its mat number and an estimated start, counted forward from the event's first contest using the contest length and turnaround you set.
Recording results
Open a contest from the draw and record the winner and the method — on points, ippon, submission, disqualification, forfeit, or walkover.
The winner is moved into their next contest immediately. There is no separate "advance" step: the tree is the record.
A contest cannot be decided before both of its corners are known, which is what stops a result being entered against a name that has not arrived yet.
Medals
When a division's final is done, its podium is written: gold and silver from the final, and bronze for both beaten semi-finalists. Two bronzes is normal, which is why the podium is a list of medals rather than a numbered ranking.
Academy standings
Medals roll up into the academy table, ordered the way a medal table is always read: gold first, then silver, then bronze. One gold beats any number of silvers, and academies that are genuinely level share a rank — two equal firsts, and the next is third.
Entrants are counted alongside the medals, because three medals from forty entries and three from five are not the same result.
The table has three scopes:
- This event — recomputed as each result lands, so it is live all day.
- Federation and All time — rolled up afterwards. A season table that shifted mid-competition would be noise.
You can also read the table by age band — kids, juniors, adults, masters — which is what "best kids academy" means. A division that spans two bands counts in both: losing the medal entirely would be the worse distortion.